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Really fun game 

i do have a few ideas 

a small chance for one of the flying enemies to get caught in the spider webbing for a few secends.

an upgrade that adds a small chance for lifesteal

an upgrade that adds a slowdown effect so that when a shot hits an enemy they slow down.

for the singular strands connected to the walls when you grab them and go down if you let go at the right time they sling you up

an upgrade that increase the amount of terrain destroyed per shot 
(2 edits) (+1)

Hi! Thanks a lot for the video! They help me so much for getting the right balance for the game.

-A slow down upgrade is a really good idea that I didn't think of. Maybe I can do something like; When you get a kill there is a chance everything but you slows down so when it triggers you can chain your kills.

-I'm definitely adding some lifesteal effect :)

- I will think about flying enemies getting caugt in spider webs. I have optimization to think about when it comes to rope physics interactions but I will give it a try.

-Piercing bullets penetrate the walls too!

-Yeah you can sling yourself for higher jumps. Levels gets easier once you master that tecnique :)

https://gfycat.com/keenblackcuscus

Thanks again for the feedback!

nice arcade

Thanks! Glad you enjoyed it!